tohue/loom
custom framework which is using modern luau types and ByteNet for the insane traffic speed
A package manager for the Luau programming language, supporting multiple runtimes including Roblox and Lune.
Get Startedcustom framework which is using modern luau types and ByteNet for the insane traffic speed
metadata and types for open cloud roblox api
Player data for Roblox that loses nothing, fails loudly, and never stutters a frame
Lune client for rodeo — execute Luau in Roblox Studio over the rodeo gRPC API
An IDL compiler written in Luau for ROBLOX buffer networking, with hardened inbound handling
A game server's telemetry pipe: rows in a bounded ring, sent in batches to the game's own ingest, with no player id leaving the server
A Roblox game's words in twenty-five languages: Luau tables looked up by key, plural forms, and the lint that keeps the tables whole
HUD capsules and round buttons that look like Roblox's own top bar, placed by the device's real safe zones
Hierarchical profiler with zero-sum memory accounting
A rapidly-fast & powerful networking library.
A tiny Luau library for sharing a mutable value by refer
An unofficial Sentry SDK for Roblox
A reactive state and animation library for Roblox
Modern declarative buffer networking.
Integration testing for Roblox games, driven by bots
Schema-driven, validation-free binary serializer for pure Luau (no Roblox types)
Schema-driven, validation-free binary serializer for Roblox Luau
core library for all typed packages
A signal implementation with a nice balance of ergonomics, performance, and features.
Generalized per-world replication for jecs
luau runtime type validation library