miagobble/binder
Binds OOP classes to Roblox instances through CollectionService tags.
A package manager for the Luau programming language, supporting multiple runtimes including Roblox and Lune.
Get StartedBinds OOP classes to Roblox instances through CollectionService tags.
Utilities for preferred input, mouse, keyboard, touch, and gamepad capture.
A simple OOP class for rate limiting.
Calls `require` on object or path, returning nil if it does not exist.
Finds children of an instance by path.
Safely initializes modules, either ordered or unordered.
Library with utilities and more for general usage in any project.
Typed reactive server-to-client replication for Roblox
Persistent, replicated, reactive player data for Roblox
Reactive state, animation, and bindings for existing Roblox UI
Schema-driven, validation-free binary serializer for Roblox Luau
Schema-driven, validation-free binary serializer for pure Luau (no Roblox types)
Extremely optimized schemaless SerDes library
Luau implementations of popular hashing/encryption algorithms
Server-to-client diff-based replication system
A behavior tree library
A fork of dataServiceTyped from leifstout
SerDes library for Roblox
BlazeSentry Fork Oriented for Pure Performance
Lune client for rodeo — execute Luau in Roblox Studio over the rodeo gRPC API
luau runtime type validation library
Unpacks and packs values of various types into a table of numbers.