Manage your packages
for Luau
A package manager for the Luau programming language, supporting multiple runtimes including Roblox and Lune.
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xopoiii/blinkblox
An IDL compiler written in Luau for ROBLOX buffer networking, with hardened inbound handling
encodedlux/pact
A modern & declarative buffer networking.
isoopod/vow
(fork) A Data-Oriented Procedural Promise/Future Library · ×6 faster. ×32 lighter. ×∞ less garbage.
xopoiii/hudblox
HUD capsules and round buttons that look like Roblox's own top bar, placed by the device's real safe zones
miagobble/initializer
Safely initializes modules, either ordered or unordered.
miagobble/iter
Lazy iterator helpers for Luau.
atk422/create_hydrogen
Create a new Roblox game with Hydrogen: pesde x atk422/create_hydrogen
atk422/hydrogen
A mildly opinionated luau framework/bootstrapper
zentiph/luautils
A Luau utilities library; an extension of Luau's standard library
mimir/mitable
table utilities
xopoiii/keepblox
Player data for Roblox that loses nothing, fails loudly, and never stutters a frame
xopoiii/telemetryblox
A game server's telemetry pipe: rows in a bounded ring, sent in batches to the game's own ingest, with no player id leaving the server
xopoiii/localeblox
A Roblox game's words in twenty-five languages: Luau tables looked up by key, plural forms, and the lint that keeps the tables whole
mimir/mienum
maneetoo/luaucolors
Make your Luau output messages 🎨 colorful with support for ANSI colors.
qwreey/quad_kit_roblox_material
quad material kit — Material Design 3 components for Roblox, on quad
qwreey/quad_kit_roblox_devui
quad devui kit — retained, reactive developer UI (Dear ImGui / Iris style widgets) for Roblox, on quad
qwreey/quad_roblox
quad — Roblox backend: installs the Roblox provider (D, Tween, Animate, OnChange) into quad-base
qwreey/quad_base
quad — engine-agnostic core of the DOMless UI renderer: Store/State/Source reactivity and a pluggable dispatch engine
qwreey/quad_types
quad — public type contract (no implementation) plus the version-compatibility type function; backends and plugins depend on this instead of quad-base
qwreey/type_version_check
Version pattern matching for string literal types at compile time (CheckVersion type function) and at runtime (matchesPattern): `|` alternatives, glob (*) and lexicographic-floor (N^) patterns with SemVer prerelease/build tails (engine-agnostic, not quad-specific)
qwreey/quad_error
Level-tagged error utility: tag functions with setFuncLevel and let errorAt/errorBefore blame the right caller frame (engine-agnostic, not quad-specific)
atk422/hydrogen_lint
Check a Hydrogen game's network before you playtest: pesde x atk422/hydrogen_lint